tool:bitmap-font
<title>비트맵 폰트 제작</title>
Bitmap Font Generator
- 2012/11/11 : 비트맵 폰트 제작 툴, 간단하고 쓰기 좋다.
- 사이트 : Bitmap Font Generator
- 최근 빌드 : install_bmfont_1.13.exe.7z
Bitmap Font Generator : 비트맵 폰트과 튜토리얼
// ---- AngelCode BmFont XML serializer ---------------------- // ---- By DeadlyDan @ deadlydan@gmail.com ------------------- // ---- There's no license restrictions, use as you will. ---- // ---- Credits to http://www.angelcode.com/ ----------------- using System; using System.IO; using System.Xml.Serialization; namespace BmFont { [Serializable] @h@ [XmlRoot ( "font" )] public class FontFile { [XmlElement ( "info" )] public FontInfo Info { get; set; } [XmlElement ( "common" )] public FontCommon Common { get; set; } [XmlArray ( "pages" )] [XmlArrayItem ( "page" )] public List<FontPage> Pages { get; set; } [XmlArray ( "chars" )] [XmlArrayItem ( "char" )] public List<FontChar> Chars { get; set; } [XmlArray ( "kernings" )] [XmlArrayItem ( "kerning" )] public List<FontKerning> Kernings { get; set; } } [Serializable] public class FontInfo { [XmlAttribute ( "face" )] public String Face { get; set; } [XmlAttribute ( "size" )] public Int32 Size { get; set; } [XmlAttribute ( "bold" )] public Int32 Bold { get; set; } [XmlAttribute ( "italic" )] public Int32 Italic { get; set; } [XmlAttribute ( "charset" )] public String CharSet { get; set; } [XmlAttribute ( "unicode" )] public Int32 Unicode { get; set; } [XmlAttribute ( "stretchH" )] public Int32 StretchHeight { get; set; } [XmlAttribute ( "smooth" )] public Int32 Smooth { get; set; } [XmlAttribute ( "aa" )] public Int32 SuperSampling { get; set; } private Rectangle _Padding; [XmlAttribute ( "padding" )] public String Padding { get { return _Padding.X + "," + _Padding.Y + "," + _Padding.Width + "," + _Padding.Height; } set { String[] padding = value.Split ( ',' ); _Padding = new Rectangle ( Convert.ToInt32 ( padding[0] ), Convert.ToInt32 ( padding[1] ), Convert.ToInt32 ( padding[2] ), Convert.ToInt32 ( padding[3] ) ); } } private Point _Spacing; [XmlAttribute ( "spacing" )] public String Spacing { get { return _Spacing.X + "," + _Spacing.Y; } set { String[] spacing = value.Split ( ',' ); _Spacing = new Point ( Convert.ToInt32 ( spacing[0] ), Convert.ToInt32 ( spacing[1] ) ); } } [XmlAttribute ( "outline" )] public Int32 OutLine { get; set; } } [Serializable] public class FontCommon { [XmlAttribute ( "lineHeight" )] public Int32 LineHeight { get; set; } [XmlAttribute ( "base" )] public Int32 Base { get; set; } [XmlAttribute ( "scaleW" )] public Int32 ScaleW { get; set; } [XmlAttribute ( "scaleH" )] public Int32 ScaleH { get; set; } [XmlAttribute ( "pages" )] public Int32 Pages { get; set; } [XmlAttribute ( "packed" )] public Int32 Packed { get; set; } [XmlAttribute ( "alphaChnl" )] public Int32 AlphaChannel { get; set; } [XmlAttribute ( "redChnl" )] public Int32 RedChannel { get; set; } [XmlAttribute ( "greenChnl" )] public Int32 GreenChannel { get; set; } [XmlAttribute ( "blueChnl" )] public Int32 BlueChannel { get; set; } } [Serializable] public class FontPage { [XmlAttribute ( "id" )] public Int32 ID { get; set; } [XmlAttribute ( "file" )] public String File { get; set; } } [Serializable] public class FontChar { [XmlAttribute ( "id" )] public Int32 ID { get; set; } [XmlAttribute ( "x" )] public Int32 X { get; set; } [XmlAttribute ( "y" )] public Int32 Y { get; set; } [XmlAttribute ( "width" )] public Int32 Width { get; set; } [XmlAttribute ( "height" )] public Int32 Height { get; set; } [XmlAttribute ( "xoffset" )] public Int32 XOffset { get; set; } [XmlAttribute ( "yoffset" )] public Int32 YOffset { get; set; } [XmlAttribute ( "xadvance" )] public Int32 XAdvance { get; set; } [XmlAttribute ( "page" )] public Int32 Page { get; set; } [XmlAttribute ( "chnl" )] public Int32 Channel { get; set; } } [Serializable] public class FontKerning { [XmlAttribute ( "first" )] public Int32 First { get; set; } [XmlAttribute ( "second" )] public Int32 Second { get; set; } [XmlAttribute ( "amount" )] public Int32 Amount { get; set; } } public class FontLoader { public static FontFile Load ( String filename ) { XmlSerializer deserializer = new XmlSerializer ( typeof ( FontFile ) ); TextReader textReader = new StreamReader ( filename ); FontFile file = ( FontFile ) deserializer.Deserialize ( textReader ); textReader.Close ( ); return file; } } }
tool/bitmap-font.txt · 마지막으로 수정됨: 2024/04/23 22:43 저자 127.0.0.1