object
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전체 텍스트 결과:
- gameobjectpool
- 19 조회 수, 마지막으로 수정됨:
- blic class GameObjectPool
{
protected Queue<GameObject> mDefautQueue;
protected int mRefillTiming = 5;...
protected int mMaxNumber = 20;
protected GameObject mTargetPrefab;
protected GameObject mParentObj;
public void initQueue( GameObject parentObj_, GameObject targetObjPrefab_, int maxNum_ )
- util
- 5 조회 수, 마지막으로 수정됨:
- ers.unity3d.com/questions/391324/stretching-a-gameobject-to-fit-viewport.html</remarks>
/// <returns>스케일값<... c public Vector3 getScaleForPerspectiveCamera(GameObject targetObject_)
{
float _dist = Vector3.Distance(targetObject_.transform.position, Camera.main.transform.position);