gameobject
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전체 텍스트 결과:
- gameobjectpool
- 16 조회 수, 마지막으로 수정됨:
-
public class GameObjectPool
{
protected Queue<GameObject> mDefautQueue;
protected int mRefillTiming = 5;... = 0;
protected int mMaxNumber = 20;
protected GameObject mTargetPrefab;
protected GameObject mParentObj;
public void initQueue( GameObject parentObj_, GameObject targetObjPrefab_, int maxNum_ )
{
- util
- 2 조회 수, 마지막으로 수정됨:
- answers.unity3d.com/questions/391324/stretching-a-gameobject-to-fit-viewport.html</remarks>
/// <returns>스케일값<... tatic public Vector3 getScaleForPerspectiveCamera(GameObject targetObject_)
{
float _dist = Vector3.Distance