r printed on top of one another.
You can use two functions to retrieve the width (or extent) of text in the current font. The GetTabbedTextExtent function computes the width and height of a character stri... y of tab-stop positions. The GetTextExtentPoint32 function computes the width and height of a line of text.
... be sheared to the right. The amount of shear is a function of the height of the character.
One way to write
------------------------------------------
-- 함수
function add1(a,b)
return a+b;
end
-- 함수 : local, global 있다
local function add2(a,b)
return a+b
end
-- 함수 : 변수에 할당 가능
local fn_add3 = function(a, b)
return a^b
end
print(fn_add3(10, 2))
-- 함수... 를 실행하면 fn1()만 무한 실행된다.
--[[
local _b = true
local function fn1()
while _b do
print("OK")
end
print("END
e language GML and we give an overview of all the functions and variables available to control all aspects of your game.
====== Function List ======
The following sections all detail the many different functions that are available to you when using GML. They h... ve been split into different groups of associated functions and, where necessary, have been cross referenced
?php
class News_model extends CI_Model {
public function __construct() {
$this->load->database();
}
... ]]에 동작하도록 되어 있다. 아래의 코드를 추가한다.
<code php>
public function get_news( $slug = FALSE )
{
if( $slug == FALSE ... <?php
class News extends CI_Controller {
public function __construct() {
paret::__construct();
$th... ('news_model');
} // 컨트롤러가 모델을 사용하는구나.
public function index() {
$data['news'] = $this->news_model->
ct's position(move it along the predefined angle)
function GameLoop()
{
movingObject.x = movingObject.x + ... ct's position(move it along the predefined angle)
function GameLoop()
{
// continously add acceleration to... ach frame call game loop to set object's position
function GameLoop()
{
if( moving == true ) {
velocit... = time * gravity * 0.5f
코드 예제
<code javascript>
function GameLoop()
{
if( thrown == true && moving == fa