전체 텍스트 결과:
- Velocity
- ct's position(move it along the predefined angle) function GameLoop() { movingObject.x = movingObject.x + ... ct's position(move it along the predefined angle) function GameLoop() { // continously add acceleration to... ach frame call game loop to set object's position function GameLoop() { if( moving == true ) { velocit... = time * gravity * 0.5f 코드 예제 <code javascript> function GameLoop() { if( thrown == true && moving == fa