====== using ====== using UnityEngine.UI; ====== Image ====== 알파값 조정 Image _img = go.GetComponent(); _img.color = new Color(_img.color.r, _img.color.g, _img.color.b, 0); 입력을 체크하는 레이 타켓 끄기 Image _img = go.GetComponent(); _img.raycastTarget = false;
using UnityEngine.UI;
Image _img = go.GetComponent(); _img.color = new Color(_img.color.r, _img.color.g, _img.color.b, 0);
Image _img = go.GetComponent(); _img.raycastTarget = false;